This plugin allows you to add damaged phases to enemy or actor battle sprites. Think of it like those games where the girls progressively lose clothes as their HP depletes. Of course you could do a lot of other stuff with it too!
Also, if the battler recovers enough HP it will change back to its previous battle sprite. (including the default battle sprite if HP returns to 100%)
Usage
For every phase you will need to specify a corresponding sprite name in the battler's notes, like so:
JavaScript:
// Place this in the actor or enemy's notes:
<Damaged Sprite: SpriteA, 60%/>
<Damaged Sprite: SpriteB, 33.3%/>
复制代码
In this example, the battler's sprite will change to "SpriteA.png" once it reaches 60% or lower HP and to "SpriteB.png" once it reaches 33.3% or lower. It's that simple!
The game will search for the sprites inside their default battler sprite folders.
As an added bonus, you can now easily change a battle sprite with script calls:
JavaScript: