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[转载发布] Maliki's Dual Wield VZ ver 1.8

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    发表于 3 天前 | 显示全部楼层 |阅读模式

    Maliki's Dual Wield



    VZ ver 1.8





    Features:  This Plugin allows developers to define weapons as "two-handed".


        What this will do is allow the weapon to only be equipable in the "first" weapon slot.


    Updated to allow "shield" weapons in off-hand.


    Updated to correct Optimize issue.


    Updated to allow placing "shield" weapons in armor category in item menu.


    Updated to allow one handed actors access to shield weapons in off hand.


    Updated to allow Dual Wielding of two-handed equips.


    Updated to allow renaming of offhand slot.


    Updated to allow offhand weapons to offset stats by percentage.


    Updated for compatibility with Yanfly's Attach Augments. (And my Augment Extension by proxy)


    Updated for compatibility with Yanfly's Equip Core.  Also added a param to determine whether weapons need to be equipped in the main hand before they can be equipped to the off hand.


    Updated to allow "sub-weapons" which will not have animations shown while weapon is in off-hand.  (Will now be working on adding new "subtraits" to subweapons!)


    Updated to allow "sub-weapons traits", a set of traits which only affect the user when a weapon is equipped in the off hand!


    Updated to allow "main weapons traits", a set of traits which only affect the user when a weapon is equipped in the main hand!


        Also reworked the plugin a bit to allow any "Non-shield" weapons to be equippable in either hand.


    Updated to allow "Double-grip traits", a set of traits which only affect the user when the weapon is equipped without any other weapon equipped in the other hand!


    Updated to fix bugs with the "Optimum" equip command.


    Updated to allow 2 Handed weapons to completely lock unused weapon slot.

        Also added support for reworking equip stat differences in the default shop scene.


        Devs can now utilize all stats when comparing equips.  (This value is expressed as a single "Potential" stat)

    Updated to expand Shop Scene functionality a bit.
    Also reworked trait system to combat in-game lag.

    Updated to allow weapon groups that must be equipped together. (Ex. Arrows can ONLY be equipped with Bows.)

    BIG Update:  Was finally able to combine the MV and MZ plugins which I have dubbed Dual Wield VZ!
    Going forward, any updates will be applied to the combined plugin.
    The MV and MZ plugins will remain online, but I will no longer formally support them.

    Update VZ 1.1:  Added option for conditional evals to all traits provided by this plugin.
    This allows devs to turn traits on/off when desired.

    Update VZ 1.2:  Added traits that can be used with non-weapon equips!
    The follow tags can be used on non-weapon equips:
    syncTraits (If the currently equipped weapons are the same in the database, these traits will be used)
    groupEquTraits (If the 2 currently equipped weapons AND the non-weapon equip share the same mdwEquipGroup number, these traits will be used.) These replaced doubEquTraits.
    doubleGripTraits (Same conditions as weapon traits.)
    standardTraits (No outside conditions required)

    Update VZ 1.3b:  Slight rewrite to correct Off-Hand adjustment calculations.


    Update VZ 1.4:  Added OffhandAdjust tags to Actors and states (For passive effects, ambidextrous PCs, etc.)


    Update VZ 1.8:  Patched to allow this plugin to work with the VS Item/Equip Plugin (MZ)

    Howto: After installing the plugin, locate any weapon(s) you want to be two-handed in your database and add the tag <twohand> to the weapon's note field.  That's it!


        Weapons can be designated as off-hand only weapons by placing <shld> in their notebox.


        Note that the plugin's file name must not be changed.


        (Optional steps as well as detailed instructions can be found in the Help section.)


    Plugin Conflicts:  There shouldn't be any conflicts with this plugin, however let me know if any are found and I'll try to correct them.


    Permissions: This plugin can be used in any project, commercial or otherwise, as long as credit is given.


    New VZ Download: HERE

    Original MV Download: HERE



        Thanks to YanFly, Yami, Tsukihime, Nelderson, Mellye, Bobstah, Fomar and and the rest of the awesome RPG Maker community for providing examples and assistance.  I really couldn't have done this scripting stuff without you guys!


    本贴来自国际rpgmaker官方论坛作者:Maliki79处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/malikis-dual-wield-vz-ver-1-8.49724/
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