This adds a new "formation" mechanic which allows the player to adjust how their party is arranged on the battlefield by selecting among a set of "formations". Each formation specifies how many actors join the battle, where each one stands, and what auto-passive states are applied to that actor.
This is intended for use with side-view battle. It could probably be used with front-view, but I have not tested it and cannot guarantee anything. Obviously, the positioning system becomes irrelevant in front-view, but position states and changing formations in battle might still work.
Features
Define formations that have varying numbers of battlers with various states applied.
Define items or events that teach new formations.
Switch formations and change party battle order in the middle of battle. (This consumes the entire turn.)
Screenshots
Here you can see the party changing formations both before and during battle.
You can use this plugin in commercial or non-commercial games, free of charge.
Don't remove me from the "author" field in the plugin file.
Credit would be appreciated. You can credit me as "Solar Flare" or "Solarflare Software".
Feel free to modify this however you need for your game. Note: This only applies to SFG_PartyBattleFormation – you may not modify SFG_Utils for any reason. If you need something added to or altered in SFG_Utils, just create a new plugin.