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[转载发布] JLT - Ace Infamy System

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    灌水之王

    发表于 2026-7-30 08:25:44 | 显示全部楼层 |阅读模式
    Ace Infamy System V1.00
    Jaxx L. Timing

     ​

    Introduction
    This script enables you to use an infamy system in your projects. You can set an initial infamy value as well as add or subtract from a character's infamy through script calls. Most aspects of the system are customizable.

    Screenshots

    Spoiler



    Features

    Spoiler-Set initial values in actor's note box

    -Increase or decrease value through script call

    -Change bar colors

    -Change all text colors

    -Turn on/off all custom icons



    How to Use
    To plug and play this script, download http://postimg.org/image/obdosejb7/ and insert it into your game's Graphics/System folder. Open your resource manager and import the new icons. Finally, place this script below materials and above main and you are good to go.

    To add or subtract from a characters alignment points use a script call.

    to add points:

    $game_actors[actor_id].infamy += numberto remove points:

    $game_actors[actor_id].infamy -= numberTo set an actor's initial infamy enter...

    <Initial_Infamy: number>...into the actor's note box, otherwise, all actors begin with 0 infamy.

    Script

    Spoilerhttp://pastebin.com/i24zfkL8



     
    Author's Notes

    Any and all critique, questions or ideas are encouraged. I'm still quite new to coding so, anyone who has some experience, I would appreciate it if you could take some time and tell me about my mistakes.

    On the subject of future versions, I'm open to suggestion.


    本贴来自国际rpgmaker官方论坛作者:Jaxx L.Timing处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/jlt-ace-infamy-system.15714/

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