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[转载发布] SDJB_DistanceFade

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    2026-7-12 04:10
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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    PluginName: SDJB_DistanceFade
    Author: ShadowDragon

    This plugin enable a fadeIn to the event and fade out when leaving.
    There are times a crystal become bright white light and require an item.
    You can use it in 2 ways:
    ► Make the event as parallel and unable to interact until you swap pages on the item.
    ► Create an event that target the event to make it interactable.

    Spoiler: Scriptcall List
    $gameSystem.setTint(r,g,b,a)
    ► Run this first to set the RGBA colors if your map has a tint.
    It does set no default value if not called, so make sure to call it first.

    $gameScreen.startDistanceFade(eventId, distance, cR, cG, cB, cA)

    ► eventId  => eventId that has the fading effect when going toward it
    ► distance => distance in tiles,  5 starts 5 tiles away (8 default)
    ► cR => adjust red color (best effect with 255 or -255)
    ► cG => adjust green color (best effect with 255 or -255)
    ► cB => adjust blue color (best effect with 255 or -255)
    ► cA => adjust gray color (best effect with 0)
    ► BASE COLOR returns R: -255, G: -255, B: -255, A: 0

    Example:
    $gameScreen.startDistanceFade(10) fade in from 8 tiles away in black.
    $gameScreen.startDistanceFade(10, 8) fade in from 8 tiles away in black.
    $gameScreen.startDistanceFade(10, 8, 255) fade in from 8 tiles away in red.
    $gameScreen.startDistanceFade(10, 8, 255, 255) fade in from 8 tiles away in yellow.
    $gameScreen.startDistanceFade(10, 8, -255, -255, 255) fade in from 8 tiles away in blue.
    with TSR_TransferTrigger you can use Player Touch event which is cleaner.
    with MAC_RunNearbyEvent (MV Only) you can make it far better.
    you just need Player Touch and a scriptcall + comment tag from TSR_TransferTrigger.
    if you use MV, MAC_RunNearbyEvents is useful when playing with your mouse
    with the tag <NoStop> (defined in the parameter) no idea for MZ.

    === TERMS OF USE ===
    Free for Non-Commercial and Commercial use when credit is given.
    credit one of the following:
    ShadowDragon
    ShadowDragonJB

    Version + UPDATE'S
    09-04-2024 Version 0.1.0 first release
    12-04-2024 Version 0.2.0 plugin rewroted
    19-12-2024 Version 0.2.1 return to default map tint

    === WARNING ===
    YOU ARE NOT ALLOWED TO:
    * MODIFY without permission
    * EXTEND without permission
    * TAKE CODE without permission
    * CLAIM AS YOU MADE IT
    * REDISTRIBUTE but link back to the forum or itch.io
    * SELL this product as standalone.
    * DO NOT REMOVE THE HEADER.

    I make a itch.io page later, questions and feedback, suggestions highly appreciated if there is any.

    originally made for intro's from outside the someone to fade in slowly or fade out into the darkness,
    but with creativity, you can use it for more stuff, also idea's how you use it are welcome.

    Enjoy.


    本贴来自国际rpgmaker官方论坛作者:ShadowDragon处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/sdjb_distancefade.167765/

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