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[转载发布] (MV/MZ) Undertale-like talking animation for RPG Maker

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    2026-7-12 04:10
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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    ODUE_talkanimation

    A plugin that allows you to easily make Undertale-style talking animations for characters.


    https://www.youtube.com/embed/FpQUWoThuIA

    FEATURES:
    - Easily make your characters on map look like they're talking
    - Customizable

    Guide:
    Download: https://github.com/00due/talkanimation/

    After downloading, extract the `ODUE_talkanimation.js` file into `<your project's folder>/js/plugins`

    Upgrading from version 1.5 to later​

    The way \atalk works has been changed. Previously it checked the member position in party, but now it plays the animation based on actor ID. Don't worry, you don't need to update your whole project. You can restore the functionality to how it was previuously:

    Set the parameter "Use party position" as true.

    If you want to change it to the new style without upgrading the whole project, use \useActorId in a text and after that, start using actor IDs instead of party member positions.

    Using the plugin:
    You have to have currentcharactername[talk].png in img/characters folder.
    The animated talking frames are the walking frames.
    Make sure you aren't using direction fix on the event or the player, or else the talking animation won't play.

    Use `\atalk[actorId]` or `\etalk[eventId]` in the message box to start the animation.
    In atalk, actor ID 0 means the player. The rest means the actor ID (set in database). Or if you have "Use party position" on, the ID is the position in the party. For example \atalk[1] will animate the first actor after the player in the party.

    In etalk, event ID 0 means the event that is currently running.

    You can also use \usePartyPos and \useActorId to change the behavior of the plugin (see "Use party position" parameter for more info).


    Compability with VisuMZ_2_MessageLog:
    - Use VisuMZ_1_MessageCore to replace \atalk and \etalk with nothing.


    Terms of use:

    1. You must give credit to ODUE
    2. You can freely edit this plugin to your needs. However, you must still credit me.
    3. This plugin is free for commercial and non-commercial projects.
    4. This plugin is provided as is. I'm not responsible for anything you make with this plugin.
    5. You can send feature requests to me on platforms such as Reddit (to u/SanttuPOIKA----).
        However, I have no obligation to fulfill your requests.


    本贴来自国际rpgmaker官方论坛作者:ODUE处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mv-mz-undertale-like-talking-animation-for-rpg-maker.163728/

    本帖子中包含更多资源

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