The distribution options added by this system can be controlled in a number of ways, for example, the window, all buttons, and all text can be fully customized by the game developer.
The distribution button is also a snazzy new 'toggle' button, which shows different image frames when toggled and not. This allows for the window to retain a 'pop out' effect, and for each state to have descriptive button images.
Additionally, all actors can have unique distribution parameter limits, and also a unique formula for determining available distribution points.