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[转载发布] Screen Tint non-official plugin

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    2026-7-12 04:10
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    [LV.7]常住居民III

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    灌水之王

    发表于 3 天前 | 显示全部楼层 |阅读模式
    Hello!
    I'm new to this forum, but I have been developing with RPG Maker for almost 2 years. This is my first plugin release. I have some others waiting in the incubator, I wish I can make them come out soon


    I've been working on a project that I need to change screen tone, but, unfortunately, the default ones avaible on the engine didn't fit in.
    It was going to be very tiring to set the same tone in many events - Imagine if the designer says I need to change the color!

    Due to that, I searched for a plugin in which I can save the tone values, but I didn't find a single one. And that's why I implemented this plugin! It allows us to save the tones to reuse them later.

    I have some new features in mind that will be useful for this project I'm working on. Please, feel free to give any suggestion!

    I hope you like it


    Screen Tint Plugin (GitHub repository) (Authorized for non-commercial use only)

    How to use:

    - Changing the screen tone directly via command:
                    Code:       
    1. tint tone <red> <green> <blue> <gray> <frames>
    复制代码


    • red (integer - between -255 and 255): red value
    • green (integer - between -255 and 255): green value
    • blue (integer - between -255 and 255): blue value
    • gray (integer - between 0 and 255): gray value
    • frames (integer): transition's duration (60 frames = 1 second)
    - Loading a saved tone
    You can save tones in plugin's parameters. To load a saved one, you must use the following command:
                    Code:       
    1. tint load <saved tone identifier>
    复制代码


    • saved tone identifier (string): saved tone's name



    本贴来自国际rpgmaker官方论坛作者:khaiyuw处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/screen-tint-non-official-plugin.156744/

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