Random Treasure - 2018/09/05 Ver.1.3
Creator name: kido0617
Overview
Get randomize items as an event.
Set-up
After installing this plugin, use "RandomTreasure reset" as a plugin command for event.
Items are registered in the shop process after this command which randomizes items.
Shop does not open. Prices set are based on probability of obtaining an item.
Note: if you're copying this event similarly, don't forget to add event page with a self-switch checked A
You can change the probability through specify Price in Shop Processing setup.
The price of Dispel Herb, for example, is a probability of receiving 10/20.
Next setting up a treasure chest. When using "RandomTreasure get" plugin command-
an item is randomly obtained.
How to display message for obtained items
You can get "Last Get" Text plugin here:
https://forums.rpgmakerweb.com/index.php?threads/last-get-text-loss-get-text.109846/
After using the "RandomTreasure get" plugin command
Show Text in the event with
Code:
You can download js file from the thread attachment or Dropbox link:
https://www.dropbox.com/s/p9hlc3espapr2l3/RandomTreasure.js?dl=1
Credit and Thanks: kido0617
Terms of Use- Free for commercial and non-commercial use.
License- Public Domain
There's also a VX Ace version of
Random Treasure.
本贴来自国际rpgmaker官方论坛作者:ovate处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/random-treasure.113440/