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[转载发布] Move Picture - Extended

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    2026-7-12 04:10
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    灌水之王

    发表于 4 天前 | 显示全部楼层 |阅读模式
    TDDP_MovePictureEx 1.0.0
    Galenmereth


    Introduction
    This plugin allows you to use variables and relative values with all the properties of Move Picture events (not only X and Y) via an intuitive and simple Plugin Command structure. Very useful for mini-games and picture-based menu systems.

    Features

    • Very useful for event based menus and minigames using pictures. In addition to x and y, you can also use variables for duration, width, height, blend mode and even picture ID.
    • Easy Plugin Command structure where properties can be in any order, and omitted properties are given their current values as defaults.
    • Supports relative values "+" and "-", modifying the existing value by the amount given
    • Supports variables for values, even for the picture's ID. This enables complete dynamic handling of Move Picture events.
    • Integrates and works with TDDP_AnimationCurves. You can use its Plugin Command like you would with MV's built-in Move Picture event command, or use the property "curve:<CurveFunction>" to set them both in one!
    • Does not overwrite or change MV's internal Move Picture functionality; this is just another interface to it. Therefore compatibility should be as high as possible.

    Screenshots
    More and better visual examples of how this can be used coming soon, as I'm using this actively in my own game.

    Spoiler









    How to use
    SpoilerUse the following Plugin Command structure:

                    Code:       
    1. MovePicture <id> <property:value>
    复制代码


    For example, to move a picture's X position without altering its other properties, simply write:

                    Code:       
    1. MovePicture 1 x:500 duration:45 wait
    复制代码


    Variables
    You can use variables as property values. For example:

                    Code:       
    1. MovePicture 1 x:v1 y:v2 duration:v3
    复制代码


    This would use variable 1 for x, variable 2 for y, and variable 3 for duration.

    Variables can be used for all properties, even the picture id:

                    Code:       
    1. MovePicture v1 opacity:v2 duration:60
    复制代码


    Relative values
    If you want to set a property relative to its current value, you can do that too. For example:

                    Code:       
    1. MovePicture 1 x:+100 y:-50 width:+25
    复制代码


    Both "+" and "-" are supported.

    You may have noticed "duration" was omitted here. It falls back to MV's default of 60 when omitted.




    See the Help section of the plugin for more information.

    Changelog

                    Code:       
    1. Date       | Version | Description
    2. - - - - - -|- - - - -|- - - - - - - - - - - - - - - - - - - - - - - - - - - -
    3. 03/05/2019 | 1.0.1   | Fix issue with unscoped origin var causing crashes with
    4.            |         | my other plugins.
    复制代码


    Download
    Grab the latest release here: TDDP_MovePictureEx.js

    Credit
    - Tor Damian Design / Galenmereth

    License
    Released under an MIT License (free for commercial use)


    本贴来自国际rpgmaker官方论坛作者:Galenmereth处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/move-picture-extended.108511/

    本帖子中包含更多资源

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