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[转载发布] Trilobytes MV #1: Dude, Where's My Autorun?

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    灌水之王

    发表于 2026-7-27 18:45:04 | 显示全部楼层 |阅读模式


    Dude, Where's My Autorun? Version 1.0
    Created by Trihan
    ​


    Introduction
    Have you ever been test playing your game when all of a sudden the player couldn't move any more? Ah, crap, looks like you probably have an errant autorun event that's screwing things up. But this is a 500x500 map with 150 events on it, and your autorun could be ANY ONE OF THEM! What to do, what to do...if only there were a plugin that could help. Well, now there is!

    Features
    - Display a list of every autorun page in the game that meets its conditions to run.
    - Tells you how you can activate higher-numbered pages to turn the page off.
    - Tells you whether the autorun page has an "erase event" command that makes it turn itself off.

    Screenshots
    Spoiler: Screenshots




    How to Use
    Install the plugin pretty much anywhere. Its functionality is entirely contained within a new DataManager function, so it won't cause compatibility issues with any other plugin unless for some reason another plugin adds a function to DataManager called locateAutorun, which I can't imagine will happen any time soon.

    In order to use it, there are two commands; due to the utility-based nature of this plugin, you have to run it from the console as you can run it from any point in the game. The volume of potential output is too great to use message boxes or a scene for it. So press F8 to open the console and then enter one of the following:

    DataManager.locateAutorun()

    This will look through every map in the game for events with autorunning pages, and if it finds any will tell you whether they meet their conditions and what you'd have to do to turn them off. It won't give you every single autorun page; if it finds a non-autorun page that's higher than the autorun and has its conditions met, it won't mention that page.

    Note that as this loads up the data for every map in the game, larger games may take a while to process.

    DataManager.locateAutorun(mapId)

    This will cause the output to be limited to the specific map ID you enter.

    Demo
    No demo available at present.

    Script
    Spoiler: Code
                    Code:       


    FAQ
    No questions at present.

    Terms of Use
    This plugin can be used freely for both commercial and non-commercial projects. No credit is necessary due to it being strictly for developer utility.

    Credit and Thanks
    - Trihan
    - Thanks to all the newbies who have posted threads where this was their problem, prompting the idea in the first place.


    本贴来自国际rpgmaker官方论坛作者:Trihan处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/trilobytes-mv-1-dude-wheres-my-autorun.77037/

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