Introduction
A js script to change the way the TP system works to make it work similar to World of Warcraft's energy system.
Features
* You always start battles with a fixed amount of TP, defined in the params.
* You earn a predetermined amount of TP once per turn, defined in the configuration.
* You can enable or disable TP gain from damage.
* You can also set the maximum amount of TP all actors can have.
How to Use
Just put the js file inside your plugins folder and set the desired values at the plugin parameters configuration.
FAQ
Q: If I start a new game the TP starts at 0. How do I fix this?
A: Just create a "RecoverAll" event before the start and it'll max the TP for everyone. After that TP should always be maxed outside of battles.
Credit and Thanks
- Me
Terms
You are free to use this plugin in commercial games as long as you mention me in the credits.
Author's Notes
This is probably buggy and not compatible with a lot of things.
At least I can confirm it works with most free Yanfly battle plugins, since I use them.