<Weapon Range: x>
Sets the maximum range of a weapon to x, and the minimum range to 0
<Weapon Min Range: x>
Sets the minimum range of a weapon to x.
<Weapon Max Range: x>
Sets the maximum range of a weapon to x.
Melee weapons are unchanged. Items and Skills with the <Weapon Range> tag are affected.
The valid targets of a ranged weapon are determined by the weapon's minimum range and maximum range, if a weapon has no minimum range then it's minimum range is considered 0, if a weapon has no maximum range then it's maximum range is considered infinite.
Minimum and maximum ranges are inclusive, meaning that if the target is in row 2 and the minimum range is 2 it will be able to be targeted.
A weapon with minimum range 1 and maximum range 1 is different from a melee weapon, due to melee weapons always being able to target the nearest row while a weapon with minimum range 1 and maximum range 1 is only able to target the first row.