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[转载发布] Skip Title Screen

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    2026-7-12 04:10
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    灌水之王

    发表于 5 天前 | 显示全部楼层 |阅读模式
    Skip Title Screen v1.11
    Author:
    Squirting Elephant

    [/url]

    Introduction
    Skips the title screen so you can debug & playtest your game faster.

    Features
    Spoiler: Features
    - Skips the title screen without even loading it.
    - Optionally skips the title screen when called through other code and/or through the menu. This can also be replaced by another scene of your choice through the plugin parameter.
    - Optionally does not skip the title screen if at least one save file is present.
    - You can configure the starting scene.
    How to Use
    Plug & play.

    Script
    [url=https://drive.google.com/open?id=1r6DFFOGdFZ4i8usZRvzdXDR3vwkk-OIK]Download v1.11

    Download Master Demo

    Spoiler: Old versions
    Version 1.02
                    Code:       
    1. //=============================================================================
    2. // SilvSkipTitle.js
    3. // Version: 1.02
    4. // License: Public Domain or CC0
    5. //=============================================================================
    6. /*:
    7. * @plugindesc v1.00 Skips Title Screen
    8.    <SilverSkipTitle>
    9. * @author Silver
    10. *
    11. * @param Skip Title Screen Entirely
    12. * @desc Set to false to load the titlescreen briefly. true/false
    13. * @default true
    14. *
    15. * @param Skip If Savefile Present
    16. * @desc Skip the titlescreen if one or more savefiles are present? true/false
    17. * @default true
    18. *
    19. * @param FadeOut Title
    20. * @desc Only applies when SkipTitleScreenEntirely is set to false. true/false
    21. * @default false
    22. *
    23. * @help No credits required, modify as you see fit.
    24. */
    25. (function()
    26. {
    27. // Get Plugin Parameters
    28. var Silv = Silv || {};
    29. Silv.Parameters = $plugins.filter(function(p) { return p.description.contains('<SilverSkipTitle>'); })[0].parameters;
    30. Silv.SkipTitle = Silv.SkipTitle || {};
    31. Silv.SkipTitle.SkipTitleScreenEntirely = Silv.Parameters['Skip Title Screen Entirely'].toLowerCase() == 'true';
    32. Silv.SkipTitle.SkipIfSavefilePresent   = Silv.Parameters['Skip If Savefile Present'].toLowerCase() == 'true';
    33. Silv.SkipTitle.FadeOutTitle            = Silv.Parameters['FadeOut Title'].toLowerCase() == 'true';
    34. function ShowTitleScreen() { return DataManager.isAnySavefileExists() && !Silv.SkipTitle.SkipIfSavefilePresent; }
    35. // Skipping the title screen entirely
    36. var alias_methodSceneBootStart = Scene_Boot.prototype.start;
    37. Scene_Boot.prototype.start = function()
    38. {
    39.     if (Silv.SkipTitle.SkipTitleScreenEntirely && !ShowTitleScreen())
    40.     {
    41.         Scene_Base.prototype.start.call(this);
    42.         SoundManager.preloadImportantSounds();
    43.         if (DataManager.isBattleTest()) {
    44.             DataManager.setupBattleTest();
    45.             SceneManager.goto(Scene_Battle);
    46.         } else if (DataManager.isEventTest()) {
    47.             DataManager.setupEventTest();
    48.             SceneManager.goto(Scene_Map);
    49.         } else {
    50.             this.checkPlayerLocation();
    51.             DataManager.setupNewGame();
    52.             SceneManager.goto(Scene_Map);
    53.         }
    54.         this.updateDocumentTitle();
    55.     }
    56.     else
    57.     {
    58.         alias_methodSceneBootStart.apply(this, arguments);
    59.     }
    60. };
    61. // Fading closing and optionally fading the titlescreen entirely.
    62. var alias_method_SceneTitleStart = Scene_Title.prototype.start;
    63. Scene_Title.prototype.start = function()
    64. {
    65.     if(ShowTitleScreen)
    66.     {
    67.         alias_method_SceneTitleStart.apply(this, arguments);
    68.     }
    69.     else // Skip title screen
    70.     {
    71.         DataManager.setupNewGame();
    72.         this._commandWindow.close();
    73.         if (Silv.SkipTitle.FadeOutTitle) { this.fadeOutAll(); }
    74.         SceneManager.goto(Scene_Map);
    75.     }
    76. };
    77. })();
    复制代码


    License:
    Public Domain or CC0.
    Do whatever you want. No credits required.


    本贴来自国际rpgmaker官方论坛作者:SilverDash处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/skip-title-screen.48510/

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