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[转载发布] Enhanced Encounter Conditions

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    2026-7-12 04:10
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    灌水之王

    发表于 2026-7-27 13:28:07 | 显示全部楼层 |阅读模式
    Enhanced Encounter Conditions v1.0
    By: Vlue

    Introduction
    Ever wanted to keep those vampires at bay during the day? Only want the rare beasts to show up for high level parties? Or just simply make Ron the Clown only available on the weekends? I'm not sure. But what this script does is give you much more control over how your encounters are... encountered! You can make certain troops only appear when a certain switch is on, or a certain variable is a certain amount, I'm certain anyways. You can even use script calls from other scripts! (Not guaranteed)

    How to Use
    Paste in script, edit conditions, set up encounters, ???, profit!

    Script
    Get it here! On the pastebin~ http://pastebin.com/cVSFpUf2

    Credit and Thanks
    - By: Vlue
    - Free to use in any project, commercial or non-commercial

    Author's Notes
    I always feel awkward when the header is larger than the actual script...
    Also, this won't exactly be the easiest script to use, but feel free to ask any questions!


    本贴来自国际rpgmaker官方论坛作者:Vlue处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/enhanced-encounter-conditions.18126/
    天天去同能,天天有童年!
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