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[转载发布] MJMJS - Single Save Data UI Modification plugins (Plugins set)

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    2026-7-12 04:10
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    灌水之王

    发表于 5 天前 | 显示全部楼层 |阅读模式
    MJMJS_OneSaveDataInfoMenu 1.0 & MJMJS_OneSaveDataSaveWindow 1.0
    By Jomarcenter-MJM

    Introduction
    So you just want your game to just basically load One Save... Not two, Not four and most definitely not infinity universes just one
    well I got you the solution and also allows to give more information than what it can supply.

    Introducing the MJMJS_OneSaveDataInfoMenu  and MJMJS_OneSaveDataSaveWindow two brand new plugins doing only ONE purpose

    Screenshot:








    Feature:

    A UI overhaul of both the title screen and save screen.
    Additional features such as Location, Last Save, picture of all of your characters, time played and more.
    Allows to delete the save data in menu (Can be disabled in the plugin parameters)
    Warning if starting a new game as well warning if deleting a save data.

    Version history:

    MJMJS_OneSaveDataInfoMenu 1.0
    Spoiler* >1.0 12/10/2019
    * Finished the plugin
    *
    * >0.3 11/03/19
    * Added A empty windows to the right upon entering the main menu (no content yet)
    * now pressing continue will skip the load game window and will go straight to the game
    *
    * >0.2 10/25/19
    * added warning system
    * added customizable music
    *
    * >0.1 10/23/19
    * Initial Script created



    MJMJS_OneSaveDataSaveWindow 1.0
    Spoiler* >1.0 12/10/2019
    * Finished the plugin




    How to Use

    Plug and play. follow the given parameters requirements. in the plugin settings.

    if using custom menu plugins please make sure the code below is called instead

                    Code:       
    1. SceneManager.push(Scene_OneSaveData)
    复制代码


    Compatibility:
    This plugins should works with any plugins even if would modify the title screen . As long as it have copy "Scene_Title.prototype.create" as a variable and call it out.

    For the save screen please take note that the plugin DOES NOT Modify the save system as I have created a separate scene for that. You can still called it via the Event Command (Open Save Screen) which will open the default save screen.
    But if using customization menu or modify the menu screen please make sure you called

                    Code:       
    1. SceneManager.push(Scene_OneSaveData)
    复制代码


    to show the new save screen thru your custom menu.

    But if it doesn't work or break the game send a comment below and I can see what going on.

    Plugin Download:
    NOTICE: I am changing the way on how I upload the plugin so stayed tuned for this.


    ONE Save Data Info (menu)
    github – https://github.com/jomarcenter-mjm/...ins/UIUX Plugins/MJMJS_OneSaveDataInfoMenu.js
    gitlab –https://github.com/jomarcenter-mjm/...ins/UIUX Plugins/MJMJS_OneSaveDataInfoMenu.js

    ONE Save Data Info (Save Screen)
    github –https://github.com/jomarcenter-mjm/...s/UIUX Plugins/MJMJS_OneSaveDataSaveWindow.js
    GitLab
    - https://gitlab.com/jomarcenter-MJM/...s/UIUX Plugins/MJMJS_OneSaveDataSaveWindow.js
    Terms of use:
    can by use in any project commercial or not (including R-18 Games) for free.
    but please created the people in the credits section

    Credits:
    Jomarcenter-MJM
    trapless - additional code

    Thanks:
    special thanks to trapless for helping out in fixing some major graphical bugs I been experiencing this past few days

    Author Note:
    Try the plugins if you like and if you want to support me on making more free plugins I have setup a Ko-fi page recently at https://www.ko-fi.com/jomarcentermjm new plugins is being created most of my free time and more is added everytime I completed it.


    本贴来自国际rpgmaker官方论坛作者:Jomarcenter处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/mjmjs-single-save-data-ui-modification-plugins-plugins-set.116203/

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