Choose what point you want the radar to spawn from, It could be the player,
an event, or just a location on the map. You need to store the location's X
position to a variable, and it's Y to a second variable. Once these
variables have been set, assign their number's to their corresponding
parameters.
Spoiler: Plugin Commands
The template for the plugins is:
SearchType ID mapX mapY radius
The only command that differs is for searching for a Tile ID, since it
requires layer info:
SearchType ID mapX mapY layer radius
You can use only the SearchType to perform a search with the preset parameters.
If you want to use some parameters, but not all, you can drop them off the end,
but you can't skip one and enter the next without placing an 'x' in place of
the parameter you're skipping. This is to keep the wrong parameters from being
plugged into the wrong spots.
i.e. GOOD => SearchType ID
GOOD => SearchType x x x radius
BAD => SearchType mapX mapY
This tells the plugin to search for a region with an ID matching the preset
value. It's also using the preset X and Y values, but the radius of the radar will be 5.
Free to use in commercial and non-commercial games.
Please, credit as RainbowGrenade or Angela Drake