KHiddenDesc XP
by Kyonides
Introduction
Hide a specific object's description until you have used it either on the map or in battle.
What kind of object am I talking about here?
Well, it can be either a weapon, an armor, an item or even a skill!
Go add its ID to the corresponding array and you're ready to go!
And just in case you forgot to add the ID before, you can still do it during gameplay as well!
I know some people might think that feature was unnecessary from the very beginning, but I don't care about that!
Optional Script Calls
Used only during gameplay if the ID has not been predefined.
Ruby:
$game_party.hide_desc(type, ID) 复制代码
Examples
Ruby:
$game_party.hide_desc(:weapons, 11) $game_party.hide_desc(:armors, 21) $game_party.hide_desc(:items, 31) $game_party.hide_desc(:skills, 41) 复制代码
Terms & Conditions
It's free as in beer.
Include my nickname in your game credits.
Say goodbye to a dog or a kitty or a crow at home or while walking down the street!
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/khiddendesc-xp.176898/