This script allows you to manage multiple players. Each player has its own party, which allows you to separate actors into different groups and control them separately.
Each player also has its own location, so if you switch between players, the game will change to the selected player's location.
Download
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Installation
Place this script below Party Manager and above Main
Usage
All players must have a unique ID. The initial player has ID 1.
Creating a player is a three-step process:
- First, you will choose an ID for the player.
- Then, you will choose which actors will be assigned to the player.
- Finally, you must define a location for the player, using the script call
create_player_location(map_id, x, y)To create a new player, you would do something like this:
Code:
- members = [2,3,4]location = create_player_location(5, 10, 12)create_player(2, members, location)
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This will create a new player with ID 2, with actors 2, 3, and 4.The player will be created at map 5, at position (10, 12).
If a player with the specified ID already exists, then nothing will happen.
Note that a party is automatically created for the player at the moment with the same ID as the player.
To switch players, make the script call
Code:
本贴来自国际rpgmaker官方论坛作者:Tsukihime处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/player-manager.17110/