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[转载发布] Ramza's Equipment Optimization on Class Change -=Updated Sept. 12 2017=

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    2026-7-12 04:10
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    灌水之王

    发表于 6 天前 | 显示全部楼层 |阅读模式

    Ramza's Equip Optimization on Class Changev1.20 (that's a mouthful of a title isn't it?)

    Updated to version 1.20! Window position customization from plugin parameters! Horraj!

    What is it?:

    • Makes it so that when a class is changed using YEP_ClassChangeCore, equipment can be automatically optimized.
    • Uses Iavra generic popup to pop a small notification window on screen to show that the optimization happened
    • Adds an option to the in-game options menu to toggle the function on and off, at player preference.
    Screenshot? Why not?



       (note that the popup notification will by default, show in the upper left hand corner of the screen)


    If you are already using Iavra generic popup plugin, this notification will appear where you've already got it set up.

    If you are not using it already, you can change the screen position of the popup by modifying line 173. Below is what I have in mine:


    Using the modified version of iavra generic popup I have attached to this post, this plugin will now allow you to set the x and y positions of the equipment optimization popup window independently from whatever other popup windows you might already be using.

    Dependencies:
    Change log:
    V 1.20


    • Added plugin parameters to adjust the x/y position of the popup window independent from the normal position of other popup windows you might be using. This requires an updated version of the Iavra Generic Popup script which is attached to this post.
    • The popup is set so it will now only be visible on the class change scene, meaning if you change classes and then immediately back out to the main menu scene, the popup window won't remain in view for several seconds.
    V1.1

    • Added parameter to disable the in-game popup window
    • Added parameter to change the name of the option on the options menu
    • Added parameter to adjust the text shown in the popup window
    • Added parameter to adjust the width of the popup window
    • Fixed compatibility with the YEP_X_Subclass plugin, optimization happens on subclass change as well as class change
    • Backend changes to conform more closely with my other plugins


    Terms of use:


    • You may use this plugin in your commercial or non-commercial games, with credit to me, Ramza.
    • You may make changes to the plugin, to add features, or compatibility with other plugins, for your own personal use.
    • You may share these changes as their own plugin extension to this one.
    • You may not directly share modified versions of this plugin publicly.
    • You may not claim ownership of this plugin.
    • You must also abide by the terms of use of all dependency plugins.


    Special Thanks:

    • Iavra + Yanfly for dependencies
    • Bluebooth for reasons
    • Maliki79 for assistance with the options menu
    Link:
    RamzaOptimizeOnJobChange.js


    本贴来自国际rpgmaker官方论坛作者:ramza处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/ramzas-equipment-optimization-on-class-change-updated-sept-12-2017.64642/

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