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[转载发布] GDT Elements Leveling

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    2026-7-12 04:10
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    灌水之王

    发表于 6 天前 | 显示全部楼层 |阅读模式




            GDT: Elements Leveling v1.5
     
    Introduction
     


            This plugin gives your characters the possibility to level up their elements by using skills of this element.


            Leveling up elements can give you two advantages:


    • Skills of this element get stronger
    • Learn better Skills of this element (or combined elements)



    Notetags


            Skill:


            <elementxp:xp>  You can choose how much xp an element should gain after using this spell (you gain xp for every enemy you hit)


            Classes;


            <elementSkill: elementId, levelOfElement, SkillTolearnId> Which skill should be learned after an element reached a specific level


            <elementSkill: elementId1;elementId2, levelOfElement1;levelOfElement2, SkillTolearnId> You can use 2 or more element level requirements if you want to


            A bit more help is inside the Plugin Help after installing the plugin


    Lunatic Tag


            Classes & Actors: <elementCurve> Script </elementCurve>


            This can change the elementCurve for specifig Actors, Classes and even different Elements


            For detailed Information look into the Plugin Help (Example in Screenshot below)


            Installation-Guide
            Just copy the plugin into your plugin folder and add it to your plugin list


            If you want to you can configure the plugin parameters, level the level curve


            If you want to use the Menu for Yanflys StatusMenuCore just add ElementsLevel to Command Order Parameter(Screenshot)


            And be sure to have the StatusMenuCore to load before GDT Elements Level


            The parameters for the status work the same as for the Element Status Menu in Yanflys StatusMenuCore


     Download


     
    Credit and Thanks
    - Gamedev-Tutorials
    You can use and edit this plugin as you want. This plugin is open for non commercial and commercial use. Just give me a little credit =) 


    Changelog


            v1.1: Just some Bugfixes


            v1.2: A Skill can now have multiple depending Skill Levels to be learned


            v1.3: Elements Level Status Window added for Yanflys StatusMenuCore. Just Add ElementsLevel to the Menus. Spaces are now allowed in Notetags


            v1.3.1: Bugfix: There was a bug when your class didn't had any skill to learn.


            v1.4: Added Icons to the Status Window


            v1.5: Lunatic Tag: ElementCurve added


    Demo










    Screenshot


            With Icons







            Without Icons







            Lunatic Tag: elementCurve







    本贴来自国际rpgmaker官方论坛作者:Gilles处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/gdt-elements-leveling.64207/

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