Menu Command Manager
by
MobiusXVI
Release Notes
Sep 2015 - v. 1.0 Initial Release
Jan 2016 - v. 1.5 Support for Common Events
Aug 2017 - v. 1.6 Fixed bugged paralysis states not working
Apr 2023 - v. 1.7 Add ability to disable commands via switches
Introduction
This script allows you to add custom commands to the menu, remove existing commands, and order them however you like!
Features
- Easily add new commands to the menu
- Remove un-needed commands from the menu
- Helps custom scripts come back to the menu correctly
- Add Common Event calls to your menu
How to Use
Copy the script into the script editor below the default scripts but above Main. If you're using other scripts which affect the menu, I recommend placing this script above them in the script editor. Follow the instructions and configuration guidance within the script itself.
Script
Spoiler Code:
FAQ
Q. Can this do _______?
A. Maybe! Leave a post on the forum, and I might just add the feature if it can't already do it.
Q. My persistent states don't work properly anymore. Help!
A. This was a known bug in previous versions. This was fixed in version 1.6; update to it to fix this problem!
Credits and Thanks
- MobiusXVI, author
- Zeus81, for his 'Bitmap Export' script
License
This script is available in its entirety for commercial and non-commercial use. View the full license terms in the script header.
本贴来自国际rpgmaker官方论坛作者:MobiusXVI处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/menu-command-manager.45303/