Introduction
This is a work in progress. Plan to overhaul the sprite behaviors of the player, followers and events and have some of their features separated and controlled.
Features
- Diagonal Movement (uses MBS_dir8.js)
- Multi frame support (based on MoreCharacterFrames by Shaz)
- Parameters to set which row of your image corresponds to which direction
- Parameters to tweak the pattern behaviors
- 2 control options (DOES NOT support click to move yet)
- Events can use most of the move routes with diagonal support
- Followers now follow with diagonal support... I think
- Added script calls:
o $whoever.setDistancePerFrame(number);
o $whoever.setAnimationWait(number);
o $whoever.setAnimationCount(dash, walk);
- Added 3 equipment sprites:
o Chest sprite
o Shield sprite
o Weapon sprite
- Can change horizontal index and pattern length for long sheets with different animations
o $gamePlayer.changeIndex(BlockX, MaxPattern)
How to Use
Help description will tell you how to set up the file names. The diagonal character sheets must have 8 rows.
Author's Notes
Just started with Javascript. I will be updating this as I learn and it probably is already broken for many people but let me know what goes wrong and I will learn how to fix it.