Author: Hakuen Studio
Introduction
If the actor has state id X he gains a +10 attack boost!
Easy?
But if the actor has class id X and is equipped with weapon Id X and also has state id X, then he will have a +50 ATK boost!
Not too complicated?
If an actor has a state id X, and his level is below 4, equipping a sword, using a class id X, and his name is Harold, then he will have an HP boost of 1000!!!
Got it?!
This plugin lets you implement dynamic parameter values to battlers(actor or enemies) through the weapons, armors, or state note tags!
You can use fixed values or check for a condition to apply the bonus!
*For the equipment feature, only work on enemies if you have the Eli_EnemyClass.js
Features
- Dynamically add values to battler parameters through note tags!
- Support States, Weapons, Armor!
- Support all types of parameters!
How to use
Spoiler● Inside the plugin parameter, you can create note tag templates to be used on the weapons/armor/state note fields.
So instead of putting everything messy on the note tags, you now can use the plugin parameter to better organize your game.
● First, choose a template name to be used later.
There, you can choose what type and the id of the parameter you want to insert a value.
Normal parameters
X Parameters
S Parameters
Custom parameters(If using
Eli Custom Parameters)
The value can be a number or a valid Javascript formula.
● So, when you did, use the following note tags in the note field of Weapons, Armors, or States:
<DynParams: TemplateName>
The template name must be the exactly same(case sensitive) set on the plugin parameter.
♦ NOTE¹: You can use the "this" keyword to reference the battlers(actors and enemies).
♦ NOTE²: Param names and note tags are case-sensitive!
Terms of Use
Update Log
Hakuen Studio Dynamic Parameters for RPG Maker MZ by Hakuen Studio
Add parameters dynamically to battlers through states or equipments note tags!
hakuenstudio.itch.io
本贴来自国际rpgmaker官方论坛作者:Eliaquim处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/eli-dynamic-parameters-change-parameter-values-dynamically-with-states-and-equipment-note-tags.135624/