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[转载发布] autotile water speed animation adjustment!

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    灌水之王

    发表于 昨天 08:21 | 显示全部楼层 |阅读模式
    autotileWaterSpeed v1.0
    willow


    Introduction
    Have you ever wanted to change the speed of the water or waterfalls from the autotile A1 set? Now you can! Make the water faster or slower for dramatic moments or whatever. Yay!

    Features

    • Set how often the water tiles are cycled, in frames.
    • Set it once with the plugin, or update it in game via an event!

    How to Use
    Paste the code it into a file that you save as autotileWaterSpeed.js in the project's /js/plugins folder.

    Plugin Commands / Script Calls
    Command "set" lets you update how many frames between water tile updates.

    Screenshots






    Download
    itch.io

    Spoiler: autotileWaterSpeed.js
                    Code:       
    1. //==============================================================================
    2. // autotileWaterSpeed.js
    3. //==============================================================================
    4. var Imported = Imported || {};
    5. Imported.autotileWaterSpeed = true;
    6. var autotileWaterSpeed = {};
    7. /*:
    8. * @plugindesc Adjusts the speed of the animated water autotiles.
    9. * @target MZ
    10. * @author willow
    11. * @url https://forums.rpgmakerweb.com/threads/autotile-water-speed-animation-adjustment.183752/
    12. *
    13. * @param speed
    14. * @text Water update speed
    15. * @desc Frames between water tile updates. 60 frames = 1 second
    16. * @default 10
    17. * @min 1
    18. *
    19. *
    20. * @command set
    21. * @text Set Water Speed
    22. * @desc Adjust the water animation from an event.
    23. *
    24. * @arg speed
    25. * @type number
    26. * @min 1
    27. * @default 10
    28. * @text Water update speed
    29. * @desc Frames between water tile updates. 60 frames = 1 second
    30. *
    31. *
    32. *
    33. *
    34. * @help
    35. * ----------------------------------------------------------------------------
    36. *  autotile water speed v1.0 by willow
    37. *  released into the public domain / free for any usage
    38. * ----------------------------------------------------------------------------
    39. *
    40. * Plugin command "set" lets you adjust this from an event! :)
    41. */
    42. (() => {
    43. autotileWaterSpeed.Parameters = PluginManager.parameters('autotileWaterSpeed');
    44. autotileWaterSpeed.speed = Number(autotileWaterSpeed.Parameters['speed']);
    45. PluginManager.registerCommand('autotileWaterSpeed', "set", args => {
    46.         autotileWaterSpeed.speed = args.speed;
    47.    
    48.     });
    49. Tilemap.prototype.update = function() {
    50.     this.animationCount++;
    51.     this.animationFrame = Math.floor(this.animationCount / autotileWaterSpeed.speed);
    52.     for (const child of this.children) {
    53.         if (child.update) {
    54.             child.update();
    55.         }
    56.     }
    57. };
    58. })();
    复制代码


    Terms and Credits
    public domain, you can use it for whatever, no need to credit


    本贴来自国际rpgmaker官方论坛作者:weepingwitch处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/autotile-water-speed-animation-adjustment.183752/

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