KTroopStates XP
by Kyonides
Introduction
Do you need to inflict a certain state to your enemies from the very beginning?
Then this script is perfect for
confusing or even enraging them!
2 Script Calls Are Available!
Set an Enemy's New State - EnemyIndex starts at 1.
Code: - KTroop.set_enemy_state(EnemyIndex, StateID)
复制代码
Set the Enemies' New State:
Code: - KTroop.set_enemies_state(TroopID, StateID)
复制代码
Terms & Conditions
Free for use in ANY game.
Due credit is mandatory.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/ktroopstates-xp.165762/ |