KMessage Kiwi XP
by Kyonides
Introduction
This is another dialog window script with several enhancements, including the typewriter message typing style.
Please read the comments below to learn how to use many of the features available here.
Ruby:
# * KMessage Kiwi XP # Scripter : Kyonides Arkanthes # v1.0.3 - 2024-01-06 # * New Text Codes * # # \fa[Number] - Draws Actor's Name and Face # \fe[Number] - Draws Event's Name and Face # \fp[Number] - Draws Party Member's Name and Face # \fs[Number] - Sets the Message Window's Font Size # \wan[Number] - Opens Actor's Name Window # \wen[Number] - Opens Event's Name Window # \en[Number] - Inserts Event's Name # \ne[Number] - Inserts Enemy's Name # \pn[Number] - Inserts Party Member's Name # \i[Number] - Inserts Item's Name # \w[Number] - Inserts Weapon's Name # \a[Number] - Inserts Armor's Name # \s[Number] - Inserts Skill's Name # \b - Text with Bold style # \i - Text with Italic style # \s - Text with Shadow style # \z - Text will be Centered # \t - Inserts Current In Game Time (Fake Clock) # \. - Pauses the message drawing process for 5 seconds # \! - Pauses the message drawing process for 10 seconds # \< - Pauses the message drawing process for 30 seconds # \> - Pauses the message drawing process for 40 seconds # \? - Pauses the message drawing process for 60 seconds 复制代码
Let us take a look at the screenshots!
Spoiler: 3 Snapshots
Terms of Use
Free for non commercial games.
If going commercial, you can use it in as many games as possible for a small fee. It'd be a
one time payment anyway.
Due credit is mandatory. Please include a link to this thread.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/kmessage-kiwi-xp.163841/