[CGMZ] Battle Result Events
By: Casper Gaming
Last Update: October 18, 2025
Latest Version: 1.0.1
Hi all,
This plugin runs a common event after a battle ends. It will also set a game variable to the troop ID faced and the result (win/lose/escape). This will allow you to have conditional event processing for random battles, similar to the battle processing event command. Additionally, there is also the option to run a separate win/loss/escape common event based on the battle result, which can make it even easier to know what the result of the battle was.
It also allows you to lose random battles without getting a game over. You can toggle both the running of events or the ability to lose without gameover ON/OFF mid-game since they are determined by game switches being on/off.
Run common events after random battles
Allow the player to lose random battles without game over
Determine result and troop fought in random battles
Import into plugin manager and enable the plugin. Some customization options are able to be altered. Further instructions in plugin.
Online Documentation found on my website.
User documentation can be found on my wiki.
Plugin (along with all my other plugins) can be found here: Download
Requires CGMZ Core plugin: [CGMZ] Core Download