Name: Enemy Exp Change
Version: 1.0
Author: Mr. Trivel
Created: 2016-02-16
What does it do?
Changes how enemies give EXP. Now it's based on actor and enemy level.
Screenshots:
I'll pass.
How to use:
U se the following tag in map properties note field:
<Level: [INT]> - Set level for the enemy. All calculations are based on it.
If not set, it'll be assumed as Level 1.
<ChangeMode: [Flat/Percent] - Set a specific change type instead of default.
<ChangeUp: [Number]> - Set a specific change of exp instead of default when
Actor Level > Enemy Level
<ChangeDown: [Number]> - Set a specific change of exp instead of default when
Actor Level < Enemy Level
Example:
<Level: 57>
<ChangeMode: Percent>
<ChangeUp: 10>
<ChangeDown: 5>
Plugin: <GitHub>
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
本贴来自国际rpgmaker官方论坛作者:Mr. Trivel处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/enemy-exp-change.57007/ |