Description
Spawn Persistent Events Across Maps Easily create events from a dedicated template map, and have them persist seamlessly across your game’s world. NPCs, monsters, treasures—you name it! With persistent IDs, your events will remember their locations, directions, and more.
New & Enhanced Features:
Persistent Event Spawning: Spawn events from a template map with a unique ID to keep track of them across maps.
Spawn by Region ID: Effortlessly spawn events at random locations within specified regions.
Dynamic Event Transfer: Transfer persistent events effortlessly between different maps while preserving their states.
Simple Despawn: Instantly despawn events when they're no longer needed, freeing up resources.
Despawn Current Event: Conveniently remove the current event directly from its command flow.
Extended Self-Switch Support: Set and manage multiple self-switches dynamically for cloned events.
Complete Control: Choose whether event positions and directions should update automatically as they move.
Intuitive Plugin Commands & Script Calls: Seamlessly integrate into your workflow with straightforward commands and scripting options.