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[转载发布] Default self switches to ON (+ new update)

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  • TA的每日心情
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    2026-7-12 04:10
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    灌水之王

    发表于 2026-7-23 15:48:49 | 显示全部楼层 |阅读模式
    Hello! I've recently released a beta feature for my plugin, Self Switch Defaults, and I would love some people to try it out and let me know if you run into any bugs with it.

    The feature is simple: a plugin command which makes it easy to set self switches on any event on any map. For those of you more technically inclined, this is a quality of life focused command that is equivalent to using the $gameSelfSwitches.setValue() function.

    Download here.

    If you haven't seen this plugin at all before, it's very simple. It lets you set self switches to ON by default using a note tag on events. This is very useful for creating self-destructing events with a single event page, or identical events with different starting pages as two examples.

    The plugin is free for commercial use with attribution, and is provided as is with no guarantee of further development.

    Enjoy!


    本贴来自国际rpgmaker官方论坛作者:Paradachshund处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/default-self-switches-to-on-new-update.177003/
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