KWeatherArea VX
by Kyonides
Introduction
Did you ever want to set a custom weather effect depending on a given area on the current map?
Now you can do it in RMVX!
NOTES
- This scriptlet uses script calls to make that happen.
- Here an area is synonymous with a rectangle.
- You can add and remove areas.
- These custom areas are NOT related to VX's map areas.
- Removing an active weather area reverts the effects to the last effect you've set via Set Weather Effects event command.
- If you change the weather in battle, it will revert it to the current area's weather, if any.
- Please read the embedded notes to learn how to use it properly.
The Script
Ruby:
Terms & Conditions
Free for use in ANY game.
Please include my nickname in your game credits.
Also mention the forum where you found it.
That's it!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/kweatherarea-vx.176484/ |