How to Use
You can open the debug menu while keeping the scene as it is.
Specifications
Please place this as high up as possible as it will interfere with the scene change function.
This plugin's functionality will be completely disabled except during test plays.
When using KMS_DebugUtil,
if you perform "Transfer" or "Reload map" outside of the map scene,
all stacked scenes will be destroyed and you will go to the map scene.
Also, if you open the debug menu during battle and perform "Transfer", "Reload map", or "Encounter", you will return to the battle and a process will be inserted to abort it.