NPC Dialogue Speech Bubble is a powerful plugin for RPG Maker MZ that enables developers to display customizable speech bubbles above NPCs (Non-Player Characters) on the game map. With extensive customization options for appearance and behavior, you can create a more immersive and interactive dialogue system in your game.
Key Features
Customizable Appearance:
Text: Define message content with support for line breaks.
Text Color: Choose text colors using HEX codes.
Font Size: Adjust the size of the message text.
Background Image: Utilize custom images for the speech bubble background.
Arrow Image: Customize the tail of the speech bubble with specific images.
Opacity Settings: Control the transparency of both the message window and the arrow.
Message Behavior:
Display Duration: Specify how long a message is visible (in frames; 60 frames = 1 second).
Activation Distance: Set the distance in tiles at which the message activates.
Repeat Modes:
never: Show the message only once.
onMapReload: Repeat the message each time the player re-enters the map.
onApproach: Display the message every time the player enters the activation zone.
Advanced Functionality:
Random Messages: Display one random message from a predefined list.
Delays Between Messages: Insert pauses between consecutive messages.
Variable and Switch Manipulation: Modify game variables and switches after displaying messages.
Local Switches: Change local switches for specific events, even across different maps.
Configure Messages:
Open the event on the map where you want to add a message.
In the "Comments" section, add <msg> tags and other related tags (<var>, <switch>, <lswitch>) to define the message's behavior and appearance.