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[转载发布] PH - Warehouse/Storage Ported to MZ

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    2026-7-12 04:10
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    灌水之王

    发表于 2026-7-22 20:28:26 | 显示全部楼层 |阅读模式
    PH Warehouse MZ
    Version: 1.4.0(2/6/23)
    By: PrimeHover and Arthran


    Introduction
    It seemed like MZ was lacking in Storage System plugins, so I went ahead and ported PrimeHover's Warehouse plugin over to MZ, and fixed a few bugs.

    Features

    • Creates a custom warehouse scene, where you can store and deposit items.

    • You can create as many difference warehouses as you want.

    • You can specify capacity limits and optional rules about what can/can't be stored.

    • You can use plugin commands to add items to warehouses and/or make them start out with specified items.

    Screenshots





    How to Use
    Put PH_WarehouseMZ.js in your project's plugins folder, and add it to the project through the plugin manager. You can create/configure/show a warehouse using the provided plugin commands.

    I have created MZ plugin commands that I think are pretty self-explanatory and easy to use. However, I also left the original MV-style plugin commands intact, and added a script call that you can execute them from, if you prefer to go that route.
    Here are two example events that would each achieve the same result, using both methods:

    Spoiler: MZ-Style Plugin Commands
    [/quote]

    Spoiler: MV Commands Run Through a Script Call[quote]

    Plugin Commands / Script Calls
    Please refer to the included help documentation. Also, I recommend looking at the original author's blog post for explanations and examples of how to set up rules.

    Download
    You can find the latest version here.

    Changelog

    • v1.3.1 (12/10/2022)

      • Category Window is now hidden when using the "All Together" setting
      • Added support for unlimited capacity warehouses
      • Improved compatibility with VisuStella Items and Equips Core
      • Minor polishing

    • v1.3.2 (12/10/2022)

      • Fixed issue where certain VisuStella item category styles were causing warehouse category names to render improperly

    • v1.4.0 (2/6/2023)

      • Added capability to use escape codes (\V[x], \N[x], \P[x]) in plugin commands.

    Terms and Credits
    Both the original plugin and my edits are licensed under Creative Commons Attribution 4.0 International. Feel free to read the link for the finer details, but in summary:  As long as you credit both PrimeHover and Arthran, you can use it in both free and commercial games, you can make edits and adaptations, and you are free to share it.


    本贴来自国际rpgmaker官方论坛作者:Arthran处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/ph-warehouse-storage-ported-to-mz.149974/

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