How to Use
Basically, just plug it in and it will work.
Adding <shadeFlagOnly> to a map's notes will switch it into Single-Picture Map mode, allowing you to set only the shade flags, without displaying shadows.
It is also possible to make partial changes using a region and a terrain tag.
Specification
Conditions for characters to become dark
- When priority is "Same as characters" and there is a shadow at their feet.
- When priority is "Below characters" and there is a shadow around them.
Conditions for characters not to become dark
- When the priority is "Above characters".
- When the character is a tile and priority is "Below characters".
- The character is an object character (the file name starts with "$").