Skill Buy System
Version 1.1
by Fomar0153
Description
Implements a skill buy system. You can set requirements and implement skill trees if you wish.
Requires at least one AP System.
Features
Compatible with both my previous AP systems.
Set skill requirements.
Screenshots
How to Use
Place the plugin in your project's js/plugins/ folder.
Inside RPG Maker MZ's editor, open the Plugin Manager.
Create a new entry and select this plugin from the list.
Customise the options to your liking and then click ok.
Notetag skills with:
<ap: n>
Where n is the cost of the skill.
To make a skill require others skills to be learned before it can be learned:
<buyreq:x,y,z>
Seperate the skill ids with commas.
Notetag actors and/or classes with:
<skillbuy: x,y,z>
Seperate the skill ids with commas.
Download
Click here.
AP Systems:
If you want to earn AP by killing enemies, click here.
If you want to earn AP when you level, click here.
FAQ
Q: Nothing seems to happen when I use your plugin or I get an error.
A: Make sure the plugin has its original name and that you haven't accidentally renamed it.
Q: I double checked the name and I still have an error.
A: Please be really specfic about what you did when the error occurred, hit F8 and it'll give you some more details that might be useful to me. Does it happen in a blank project?
Credits
Fomar0153
Terms of Use
As long as I am credited, you may use this plugin in your projects both commercial and non-commercial.
Version History
1.0 -> 1.1 - 18/09/20
Fixed a bug where skills for allies would open up the actor select window.
Optimisation improvements.
本贴来自国际rpgmaker官方论坛作者:Fomar0153处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/skill-buy-system-skill-trees-possible.127523/