About
This plugin integrates Ink with RPG Maker MZ/MV. This allows you to write all your dialogue in Ink and display it using a simple plugin command, which for me at least is much easier than managing message box events!
Features
Run Ink scripts starting from arbitrary knots/stitches
Start battles and run common events
Share variables between Ink and RMMZ/RMMV
Define a cast of characters to allow names and faces to be put automatically into message boxes
The combined RMMZ/RMMV version has a couple of new features from the old RMMV version, notably around defining cast. This allows you to define an Ink script like so:
Code:
== dramatis_personae ==
PRIS: actor(2)
GALE: actor(3)
NPC: name(White Witch) image(Actor3, 3)
- > DONE
== some_npc_dialogue ==
PRIS: Who's that?
GALE: It looks like the White Witch!
PRIS: Is that the good one or the evil one?
GALE: White is usually good, but I'm not sure if we're in Narnia fanfic or not...
NPC: Ahem. It's impolite to talk about people's alignment in front of them.
NPC: Fortunately, I'm good, for today at least, so I won't turn you both into frogs.
- > DONE
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When the above is run with the plugin command
ink some_npc_dialogue
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it will show the dialogue in message boxes, with the actors' names and images used when they're speaking and the name and images set up for the NPC in the cast section when the NPC speaks.
See the help in the plugin itself for more details!
Download
Download link: view on Github (the same script is compatible with both RPG Maker MV and RPG Maker MZ)
Terms of use: this plugin is released under the terms of the MIT license, which allows you to use and modify the plugin as you wish so long as the license is retained unmodified. This means it is free to use for both commercial and noncommercial projects.