Finally feel like I have this plugin in a comfy spot to release. This plugin allows users to add animations to battlers based on HP, MP, TP, and states.
It allows you to configure animations with customizable sprite sheet dimensions, frame patterns, animation cycles, and opacity settings. These animations can be displayed both above (if actor) and below the battler's sprite, providing a dynamic visual representation of a battler's status in battle. The plugin also supports state-based animations that can either play sequentially or simultaneously, depending on the settings, offering flexible and detailed control over battler animations.
All customization is done via plugin parameters. (hurray no note tags!)