Auto Generate Trigger Distance
v.1.0.0 by Sang Hendrix: Ideas, debug, the brain. ChatGPT: Code, debug
Description
If you play AAA games like Skyrim, you'll notice that you only need to be close to an event to interact with it. In RPG Maker, you can only interact with an event by standing right next to it.
FEATURES
Allows setting the trigger range for events based on the grid before the game starts. Entering 1 will increase the range by 1 grid.
If there are too many events close together, the plugin will automatically create additional conditional statements and prioritize triggering events that are closest to the player.
Optimizes performance: The plugin will only create trigger areas for events that are within range of the position that the player is standing, avoiding checking all events on the map at the same time. This helps improve the FPS, especially on mobile devices.
Blink effect when events within range can be triggered. This is also useful if you don't want to use Galv_ActionIndicators.
Allows disabling trigger ranges by adding the note tag <gachongne> to events.
Events that do not have content on the current page will also be automatically excluded from the plugin to optimize performance. When you activate a switch or something that switches said events to a page with content, the plugin will create a trigger area for that event.
Plug and play, the plugin is completely automatic as I created it to optimize UX (user experience) so you won't have to do anything. For players, they won't have to suffer from the strict rule which requires them to face to face an event to interact with it.