Introduction
This plugin allows you to specify sound effects to be played when actors swing their weapons in battle.
I have tested the basic functionality, please let me know if you encounter any errors. I will consider making compatibility patches if the other plugin is free to use (or one I own, such as a Yanfly product) and unobfuscated. Otherwise, other authors are free to modify this code to make it compatible with theirs so long as I am still credited.
Spoiler: Features
Using this plugin, you have a number of ways to attach sounds to your attacks. These sound effects will play whether or not
the action hits, which allows you to create unique miss sounds.
It also allows for setups like using projectiles in action sequences so you can play a sound effect for firing the weapon independently of the hit sound from the animation.
The plugin parameters allow you to define sound effects by weapon type ID, and there's also a notetag you can add to specific weapons.
Spoiler: Notetags
Weapon notetag
Code:
<Attack Sound>
name: filename
volume: 90
pitch: 100
pan: 0
</Attack Sound>
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The name is the only required field (do not include the extension). All other fields are optional; if they're not specified, they use the above default values.
Terms and Credits
Free for non-commercial and commercial use. Credit ATT_Turan.