设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 89|回复: 0

[转载发布] Global Stocks for specific items in shops

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    4 天前
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    4585

    主题

    864

    回帖

    2万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    23177
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    28656

    灌水之王

    发表于 昨天 20:59 | 显示全部楼层 |阅读模式
    Hello everyone!

    I originally made this plugin for RMMV, but I updated it to work for RMMZ too just now.

    Here's the original thread:

    https://forums.rpgmakerweb.com/index.php?threads/global-stocks-for-specific-items.149612/

    Spoiler: Copied from original thread
    So I wanted to create global stocks for items so that I can add items to shops that the player can't buy infinitely. Unfortunately there is no simple way to do this in RMMV, so I decided to write a plugin for it.

    First of all, where to get it:
    https://github.com/MichDrog/Makai/blob/master/maka-globalStocks.js

    Free for Commercial and Non-commercial use.
    Credit Makai Rosi in your credits.

    Place it after any plugins that change the shop scene/window. (Place it at the end of your plugins if you're unsure)

    The help section inside really contains any info one could possibly need, but if you have any questions, suggestions, comments or bug reports, please post here or dm me.

    What can you do with it? Simply, you can setup an item to have limited availability globally, by a number, a variable or even code! Once the item has been bought the maximum number of times, you can remove it completely from shops, or just show a message implying it's out of stock via the parameters. You can also show the player the maximum number of times they can buy that item.

    I might work on a version to also have a message saying "limited stock" for such items.

    Note: This only works for *items* - not weapons or armors.

    I have tested this with Yanfly's Core Engine, Shop Menu Core, Item Core and More Currencies plugins and found no issues.

    I have also included a section of potential uses which I will copy paste here:

    • Buy limited crafting materials and replenish shops per x days
    • Upgrade your house/base
    • Buy unique items (like a book, a famous jewel or an item for a quest)
    • Buy powerful powerups and replenish shops per milestone
    • Setup a season or period during which certain items are out of stock
    • Add stock when the player clears an area (for example a sawmill)
    Etc.


    Note: This was created for simple shop menus, but it will probably have no issues for more complex ones. However, if it does have issues, feel free to edit (but credit me as the original author).

    I hope you find it handy!

    EDIT: Updated to work with MZ too!


    本贴来自国际rpgmaker官方论坛作者:MiD处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/global-stocks-for-specific-items-in-shops.149791/
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-16 12:55 , Processed in 0.139833 second(s), 54 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表