Author: Hakuen Studio
Introduction
You know that you can enable/disable self switches from an event page. But if you want to turn on/off a self switch of other events you will have to use the script call. The thing is that not everyone is familiar with the script call command.
This plugin enables you to turn on/off the self switch of other events
(even more than one) with a simple and easy plugin command!
Also, add new self switches to events!
Features
- Turn on/off/toggle self switches of one or more events with a plugin command.
- Add more self switches to events.
How to use
To use more self switches than the default ones(A, B, C, D) you have to name a regular switch like that: "SS: E"(without quotes, it's not case sensitive).
You can use it in page conditions too.
You can check the value like any other self switch in the conditional branch script call:
- $gameSelfSwitches.value([1, 12, "E"])
复制代码
Then if you want to activate the new self switch "E", use the plugin command and just put "E" in the self switch field.
The plugin command also has a delay argument. If it is greater than zero, then the self switch will change its value according to the delay set(frames, seconds, or minutes).
Terms of Use
Update Log
Hakuen Studio Self Switches for RPG Maker MZ by Hakuen Studio
Add more self switches to events!
hakuenstudio.itch.io
本贴来自国际rpgmaker官方论坛作者:Eliaquim处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/eli-self-switches-adds-more-self-switches-to-events-and-better-control-for-all-of-them.130956/