Hmm is it possible to modify this script in a way that the text will display forever (above an event)
while you are still able to interact with them? (for example, using the comment feature for the script call)
That would be helpful if you search for a certain NPC whilst playing a game, and you have to talk to that NPC to continue your quest.
Nice script anyway!
本贴来自国际rpgmaker官方论坛作者:Cartridge处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/n-a-s-t-y-text-pop-over-events.576/ |