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[转载发布] N_BustDialog

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    灌水之王

    发表于 3 小时前 | 显示全部楼层 |阅读模式
    Do you know Fire Emblem?





    N_BustDialog was inspired by Fire Emblem.

    It allows for up to 4 busts displayed at the same time, assigned to either the left or right side, and the back or front position:





    The busts can be moved between positions.

    The plugin also automatically manages the way the busts are facing. By default, the busts are facing the center of the screen, but can be flipped to face the edge of the screen instead.





    For more information, refer to the readme on GitHub: https://github.com/Nolonar/RM_Plugins-BustDialog

    Direct download link: https://github.com/Nolonar/RM_Plugins-BustDialog/releases/latest/download/N_BustDialog.js

    This plugin is not yet fully feature-complete, so expect a version 1.1.0 at some point.
    Planned improvements include:

    • Flashing busts, for example to indicate an actor taking damage.
    • Shaking busts, for example to indicate an actor being surprised.
    • Bust tint, for example to indicate an actor bleeding or being poisoned.
    • Playing animations on busts, for example to indicate an attack being made on an actor.
    • Enter/Exit left/right, to animate an actor entering/leaving the scene. Currently, the bust simply appears or disappears.
    • Removing the bust origin in favor of a bust offset. Currently, the bust origin can be set to bottom (for full-size images) or center (for upper-body-only). This means that if you have a full-size image of a character that's twice as tall as another, that character will only appear to be 50% taller. With bust offset, the origin can be fixed to bottom for all types of images, and the character size will be to scale.
    There is no ETA for any of these improvements.

    Not planned:

    • Balloons on busts, because the balloons would probably be way too small compared to the busts.
    • Playing sound effects, because there's already an event command for that.


    Terms of use
    MIT License

    In short: you're free to use it on any project (commercial or not) or modify it as you wish, as long as you won't remove the license and the copyright from the plugin.


    本贴来自国际rpgmaker官方论坛作者:Nolonar处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/n_bustdialog.127843/

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