Title:
inVictor - Battle Expiration States
Introduction:
This plugin allows you to have states that would expire after a certain
amount of battles instead of turns, so it would allow you to have a Regen
state or boosted Experience for 2-3 battles.
Usage:
State notetag:
<BattleState:n>
Paste it into your Battle Expiration State where "n" is the number of
battles the state will last.
No further configuration is required.
Compatibility:
This plugin will definitely work with core RPG Maker plugins and should not
raise any incompatibility issues unless addState() removeBattleStates() or
onBattleEnd() are created for Game_Actor instead of Game_Battler as default.
In that case, patching the plugin should be rather easy. You can reach me on
Discord at inVictor#4221 for questions.
Not tested for MV, but it might work as well.
Special thanks to Theo Allen and the LunaTechs.
Terms of use:
·Free to use in comercial and non-comercial games, as long as you give credits to inVictor.
·Do not sell or claim authorship of this plugin wholy or partially.
·You can edit and adapt the code, as long as you still give credit.
·Do not redistribute this plugin.
·I reserve the right to change these terms of use.
Download:
here
本贴来自国际rpgmaker官方论坛作者:Iqus处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:
https://forums.rpgmakerweb.com/threads/invictor-battle-expiration-states-mz.132987/