You have always counted on the default event command to remove a hero's equipment. Normally, any piece would go straight to your corresponding party's bag. What if you could have a couple of extra options?
Now you can discard equipment by its index or store it in a game variable before discarding it.
Actually, you can also reset an actor's level and equipment with a single script call, guys!
And yes, it is quite customizable IMHO.
:
Instructions
Ruby:
# * AktorEkuipReset VX Instructions * #
# NOTE:
# The EQUIP_VAR_MODE Constant defines the type of data stored in a given
# Game Variable, i.e. the ID, Name or Equipment itself.