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[转载发布] States Core

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    灌水之王

    发表于 前天 10:11 | 显示全部楼层 |阅读模式
    Anima -  States Core v1.02
    by Liquidize​

    Introduction

    This was a script I've seen requested personally in my other plugin threads, or around the forums. It is based off Yanflys State Manager from VX Ace. It is actually a direct port of that script to MV. This plugin allows you to see the amount of turns remaining on your states, as well as enemy states. It also allows you to specify a custom buff formula used to calculate the amount params are buffed or debuffed. You are also able to set the maximum amount of times a buff/debuff can be placed on a battler. As well as change the amount of turns a state,buff,or debuff has through the use of skills and items. Basically anything Yanflys original script could do, this can as well. The ultimate goal of this plugin is to act eventually as an all in one states plugin, including DoT/HoT states.

    Features

    - Change the buff formula used when debuffing and buffing.

    - Change the max amount of times buffs and debuffs can stack

    - Change the amount of turns buffs,debuffs and states have dynamically through items/skills, or in the case of states any database object.

    - Adds different types of state reapplication handling.

    - See the amount of turns left on buffs,debuffs and states on your icons.

    - If using YEP Battle Engine Core, include the buffs,debuffs, and states icons on the enemy targeting window.

    Screen Shot

    Spoiler





    How to Use
    See help for detailed how to use information.
     
    Script v1.02

    https://bitbucket.org/liquidize/anima-framework/raw/63411c40cb4cafc24ceeccf74e45ee82aa42c49f/States%20Core/Anima_StatesCore.js

    FAQ
    Q: Any compatibility issues?

    A:  This plugin overwrites functions used to handle state application, buff  application, and the buff rate formula, and the limit to the amount of stacks  a buff and debuff can have. It is therefore recommended that you place this  somewhere above plugins that share similar functionality. But under Yanflys  plugin collection, specifically Battle Engine Core.

    Q: Can i request features?
    A: I suppose so.

    Credit and Thanks
    - Liquidize

    - Yanfly (for the Original concept, and Ruby implementation from VX Ace)
     
    Terms of Use:
    This script is free for commercial and non-commercial use, just credit Liquidize or "Anima Framework" in your credits   
    . I am unsure whether or not crediting Yanfly would be deemed necessary, but a lot of you probably already are so well for the most part I guess it doesn't matter! If you want too though and aren't already please do  
    !


    本贴来自国际rpgmaker官方论坛作者:Kaliya处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/states-core.51725/

    本帖子中包含更多资源

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