设为首页收藏本站同能贴吧 切换语言 繁体中文
开启辅助访问 切换到窄版
扫描二维码关注官方公众号
返回列表
+ 发新帖
查看: 77|回复: 0

[制作教程] How to inflict a state to user and target at the same time.

[复制链接]
累计送礼:
0 个
累计收礼:
1 个
  • TA的每日心情
    开心
    前天 04:10
  • 签到天数: 209 天

    连续签到: 2 天

    [LV.7]常住居民III

    4446

    主题

    864

    回帖

    2万

    积分

    管理员

    Rank: 9Rank: 9Rank: 9

    VIP
    7
    卡币
    22899
    OK点
    16
    推广点
    0
    同能卷
    50
    积分
    28239

    灌水之王

    发表于 前天 09:38 | 显示全部楼层 |阅读模式
    I helped someone with this a while ago. This does not require eventing.

    This is how you do it.
    b.add_state(x) = State to Target
    a.add_state(x) = State to Caster
    add_state(x) adds a state. x = state ID

    b.add_state(1); if b.state?(1);a.add_state(2);else; 0; end; damage formula
    "b" is target; "a" is user; if a skill is used on the user, the user will be "a" and "b"

    The green is the part which checks if the target has state 1 (death by default). If the target does have it, then a.add_state(2) adds state 2 to the caster (poison by default). The orange is whatever damage formula you want. The reason "damage formula" isn't between "else" and "end" is because, in this case, the damage formula happens no matter what, so it's best to just keep it at the end.

    Using the "add state" through the feature box won't work as that will inflict the state AFTER the damage formula is done. If you want it to be a chance, read below.

    If you want it to be done by chance, I suggest using this:
    Let's say you want a 60% chance for states to work

    rand(100) <= 60 ? b.add_state(1); if b.state?(1); a.add_state(2); else; 0; end; damage formula

    rand(100) <= 60 ? means that it will pick a number from 1 - 100. If it is less than or equal to 60 then it hits. It's like saying 60% chance to inflict death.

    So the formulas as a whole is saying "if target dies, inflict poison on caster"

    Any questions or problems?


    本贴来自国际rpgmaker官方论坛作者:Lord Vectra处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址:https://forums.rpgmakerweb.com/threads/how-to-inflict-a-state-to-user-and-target-at-the-same-time.79804/
    天天去同能,天天有童年!
    回复 送礼论坛版权

    使用道具 举报

    文明发言,和谐互动
    文明发言,和谐互动
    高级模式
    您需要登录后才可以回帖 登录 | 立即注册

    本版积分规则

    简体中文
    繁體中文
    English(英语)
    日本語(日语)
    Deutsch(德语)
    Русский язык(俄语)
    بالعربية(阿拉伯语)
    Türkçe(土耳其语)
    Português(葡萄牙语)
    ภาษาไทย(泰国语)
    한어(朝鲜语/韩语)
    Français(法语)
    关闭

    幸运抽奖

    社区每日抽奖来袭,快来试试你是欧皇还是非酋~

    立即查看

    聊天机器人
    Loading...

    QQ|Archiver|手机版|小黑屋|同能RPG制作大师 ( 沪ICP备12027754号-3 )

    GMT+8, 2026-7-14 14:22 , Processed in 0.074156 second(s), 55 queries .

    Powered by Discuz! X3.4

    Copyright © 2001-2020, Tencent Cloud.

    快速回复 返回顶部 返回列表