UnEkuipSkill XP
by Kyonides Arkanthes
Introduction
You know how much ghosts hate
Aluxes aka Alex so why don't you let them disarm him or remove a piece of armor?
Keep in mind that you will need to create two new skills in the skill database.
Then open the script and go to the UnEkuip module in order to set the corresponding skill IDs.
Ruby: - module UnEkuip
- WEAPON_SKILL = 81
- ARMOR_SKILL = 82
- SHOW_MISS_MESSAGE = true
- # several lines of code here
- end
复制代码
Of course, they might not be equal to 81 and 82 respectively in your game project.
As a bonus you can also test an add on for the default battle system where you can equip a single weapon or piece of armor per actor and per turn.
Terms & Conditions
Feel free to use it anywhere but not as a umbrella or else you'll get a cold then.
Include me in your game credits!
Do not repost it anywhere else!
本贴来自国际rpgmaker官方论坛作者:kyonides处,因国际论坛即将永久关站,为了存档多年珍贵资料,署名转载到本论坛存档,由于官方帖子为英文原帖,需要中文翻译请点击论坛顶部切换语言为中文就可以将帖子翻译成中文浏览,方便大家随时查看,原文地址: https://forums.rpgmakerweb.com/threads/unekuipskill-xp.139840/ |